![]() The RPG series tends toward the episodic by focusing on a contained story within each town you visit, all tenuously linked to the overarching narrative but able to be experienced on their own without much trouble. Those familiar with typical Dragon Quest structure probably aren’t surprised by this. You do this by saving one city at a time in an episodic series of chapters. As the Builder, your mission is to restore the ability to build to the rest of humanity, allowing them to reconstruct their civilizations and maybe, just maybe, to break away from the Dragonlord’s tyranny entirely. The land of Alefgard is ruled by the evil Dragonlord, who has given the realm to monsters while humans struggle to survive in an pseudo-post-apocalyptic era. That might be a bit of an oversimplification, but like most Dragon Quest games the overarching story isn’t really the focus of Builders. So the goddess lets you loose in hopes that you’ll accidentally save the world while doing whatever you want. The voice of a mysterious goddess speaks to you and tells you that you’re destined to save the world, but honestly you don’t care all that much about it. I know, I know, you’ve never heard of such an original and compelling concept. So what is Dragon Quest Builders about? Well, you play as a character designed by you – and by designed I mean you choose gender along with skin, hair, and eye colors – who wakes up in a weird cave with no memories. Me trying to avoid copyright infringement For now, please enjoy official images from the internet that fair use hopefully applies to. At some point I might do a post giving a tour of the towns I have built so far. ![]() I wanted to share my own screenshots from the game but won’t be able to this time around because I’m working off of a hotel internet connection, and it doesn’t cooperate with my Switch. ![]() I purchased the full game and although it took me a few days to have time to play, I’ve been diving in over the past week and thought it would be fun to share my thoughts on the title so far. I downloaded it, played it, and was completely sold on the concept. ![]() I could come to a final decision on whether or not I truly wanted the game. It was a game I’d considered checking out in the past but never got around to, so the opportunity to play a demo was pretty great. A month or so ago Nintendo released a demo for Dragon Quest Builders on the Switch. ![]()
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![]() ![]() ![]() IMO the 2nd best aura dmg dealing Paladin. The most fun of them all, especially with F R/W, variable Gear (MF, or survivability, or dmg), due to the large AOE he clear p1 cows faster than a javazon. Some even run him with a tele staff instead of CTA. Run and Charge around (faster R/W is more fun), it has by far the largest AOE, you have to run conviction yourself, otherwise he sucks. Merc Act5 (Plague, Crescent Moon, when Plague not available Lawbringer), Act 2 Merc (Might, Reapers Toll), Act 1 (Harmony). He’s the one with the highest pulse dmg, but compared to the other quite weak and really boring to play.ĭual Dragon, HoJ, 3 Faceted F R/W Helm (Flickering Flame is safer, but only the - Enemy Fire Res effect the damage), Raven Frost, Amu (Cats Eye, High Lord or Metalgrid), Conviction 24 (yes, even 25 is good against immunes monsters), zeal for melee dmg, sunder charm, CTA+Spirit offhand. You could skill into FoH and Holy Bolt, to spice it up. Teleport, Stand still for 2-4 Seconds, perhaps punch a bit, repeat.
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